Saturday, April 24, 2010

Dunjonquest: The Upper Reaches of Apshai

(See this post for background on what I'm talking about here)

Give some creative and intelligent people a framework for creating games, and before long they'll figure out how to do tricks that are far beyond the original specifications. "Temple of Apshai" may have kept rigidly within the Dunjonquest engine's parameters, but "Upper Reaches of Apshai" has the software jumping through hoops.

Specifically, they've realized three things:
  1. Rooms can overlap. Because each room's data is totally discreet -- not being part of a single large structure -- you can create a multi-leveled effect. This is first seen in the spiral staircase of level four, "Benedic's Monestery."
  2. Adjacent doors don't have to have the same connections. This is first seen in "Merlis' Hall of Magic," (level 2) where returning through a door takes you to a room that LOOKS identical but is totally different (and might have different exits, secret doors, etc.) This adds a whole new dimension to the game, allowing rooms to "change" depending on how you enter them.
  3. The other effect of disconnected doors is the simple one-way exit, fully exploited in the "cave ins" within "Olias' Cellar" (level 3). It's easy but effective: walk through a door, and the next room doesn't have a door that goes back in the opposite direction.
  4. Finally, the most maddening and subtle trick of them all: the "two rooms appear to be one room" trick. Because all Dunjonquest rooms must be rectangular, you begin to assume that every rectangle is a single room...you check for secret doors within a room and then you walk out. But by creating two adjacent rooms, each with only three walls, the level creators can make a "hidden" room that is only visible when you cross the midpoint. A treasure might be in that room, or -- in the case of the "bear cave" in "Olias' Cellar" -- a secret door that cannot be detected until you cross the room.
What amazes me about these games is how polished they are. Each time I find that I've missed a room or a treasure, my first thought is that I've encountered a bug, but no...after diligent searching I realize that I didn't find what I was looking for because the level designers wanted me to WORK HARD.

That said, I think there IS a bug in "Olias' Cellar," involving a secret door in room 19 that leads to a corridor section (15) which overlaps another corridor section (20) but shares the same exits. Nothing in the text explains why this happens, so I suspect the design was glitchy and they just left it in.

(I also think there's a missing treasure in the final level of "Curse of Ra," but I'll get to that next time).

Anyway, here are the levels for "The Upper Reaches of Apshai."

Level One: The Innkeeper's Backyard



Level Two: Merlis' Cottage



Level 3: Olias' Cellar



Level Four: Benedics Monastery


Besides the innovations in the room connections, these levels are more fun to play because they're coherent. They have interesting backstories and little mysteries which go far beyond the "kill monsters and find treasures" plots of "Temple." More importantly, these levels tend to be FUNNY. There are actually JOKES in them. Rather than endlessly fighting motivationless Antmen ("Oh no! Antmen") you are meeting vicious farmyard animals ("Oh no! Goose!") and doing your darnedest to vanquish the Creeping Crud.

Wednesday, April 21, 2010

Dr. Seuss and Flit: "Darker Seuss"

Ahh yes, the drama of the depressed bug. I expect this would have happened pretty frequently if insect legs worked that way.


(From the May 10th, 1930 issue of The New Yorker)

Coming Up!

I'm not just sitting hunkered over the computer with my torn cartilage, rheumatic toes, and carpal tunnel syndrome...no, I'm totally active! And here are two events you can catch me at:

May 8th: "A Night Out with the Queens Part 2" at the Royal Canadian Galt Legion (4 Veterans Way, Galt)

I love a good legion, and I love a good hand-picked drag show with Victoria. Come out and see us perform! Doors at seven, show at eight, fun instantaneous.

May 12th: "A Truck Load of Poets" at DeSotos (1079 St. Clair Avenue West, Toronto)

I'll be there as part of the release party for Jacknife Express #8, and I'll be -- gulp -- reading my fiction out loud for the first time in about fifteen years. Show from 8pm - 11pm.

Tuesday, April 20, 2010

Dunjonquest: Temple of Apshai

I have so many guilty pleasures that I'm in a permanent state of mortification, and one of my pleasures is a good old-fashioned dungeon crawl. It's not because I love killing monsters and collecting treasures; the actual BULK of a dungeon crawl game is incidental to me. What I REALLY like to do is to EXPLORE.

I've always gotten a thrill out of mazes, tunnels, and imaginary digital worlds. Unfortunately there are few games that are simply about exploring...pissy monsters are always attacking you and you have to solve anachronous "eight queens" puzzles at every second step. I'm of the opinion that the world (the real one) is waiting for a computer simulation of a rich landscape that doesn't necessarily have anybody else in it. The fact that I'd enjoy such a thing is creepy, really.

But anyway, my favourite games as a teenager were the ones where you could wander around a maze and map it, and then stare for hours at the map wondering what sort of cool place it would be to live in. Unfortunately back then I had a very low threshold for frustration, so I rarely succeeded in finishing the games that were so fun to explore: Ultima, The Eidolon, Alternate Reality, and...

...the Dunjonquest series, considered to be the first dungeon crawls for the 8-bit home computers. Originally developed by Jon Freeman (who is most idolized these days as being one of the creators of Archon) for his fledgling Automated Simulations company (likewise most idolized for later becoming Epyx), these games were all about wandering around mazes, killing monsters, raising your stats, collecting treasures, and running from Antmen who apparently used a vanilla-scented body lotion.

The Dunjonquest game that most people remember is "Temple of Apshai" and its two sequels, "Upper Reaches of Apshai" and "Curse of Ra." These three games -- like the "Hellfire Warrior" trilogy that followed them -- presented you with a very basic depiction of your surroundings, requiring you to actually read the room descriptions from the accompanying manual (or "Book of Lore.")

Originally written in BASIC in 1979, the first games required a great deal of patience and imagination, and the subsequent games -- with the exception of "Gateway to Apshai," a very different arcade-style adventure -- used the same engine. Even when the Apshai games were eventually released as a re-written, integrated, machine-language "Temple of Apshai Trilogy" -- the way most people remember them -- you still needed to shuffle your little character along featureless corridors, bumping into walls and slaying barely-animated 4-colour monsters.

So Dunjonquest games don't have a lot of appeal to gamers these days, and they've slowly faded away from the eyes of even the most nostalgic 8-bit fans.

Until now!

I'm happy to say I'm not alone in my love of these games, and I've been collaborating with Robinson Mason -- and scrounging the darkest corners of the internet -- to reclaim the programs. And not just the programs, but also the even more rare "Books of Lore" which are both essential for play and a delight to read.

While my compatriot tirelessly unearths more of the games and materials, I've been concentrating on reverse-engineering the BASIC code and mapping all the levels. I've discovered some interesting things buried in the convoluted rats-nest of oddly-ported BASIC, but that will come later. Right now, here are maps for the four levels of the first game, "Temple of Apshai."

I decided not to include room numbers, traps, or treasures -- that would not only clutter up my tiny drawings but would also spoil more of the game. And I make no claims to the 100% accuracy of these maps; they are complete and fully-connected, but their proportions may be slightly off. Click on an image to see a larger version.

Temple of Apshai - Level One


Temple of Apshai - Level Two


Temple of Apshai - Level Three


Temple of Apshai - Level Four


The maps for the next game ("Upper Reaches of Apshai") are coming soon (along with playing tips), and I expect there'll be a resource site starting up eventually. Until then, spare a thought to all those digital worlds that are locked up in decaying floppy disks in attics and basements, and consider rescuing them for one last time.

Monday, April 19, 2010

Monday Morning Cartoon

"Boils All Over My Back!"


It's May 1930 in the New Yorker magazine, and the cult of yeast is going strong. Witness this testimony from a man who I think is supposed to be a jeweler:
"Boils all over my back! I was miserable!" writes CLIFTON PRINCE, Worcester, Mass. "Seeing a cake of yeast under a microscope convinced me. It was full of living yeast plants! I started to eat it and the result was miraculous. Since then, all my family have eaten it. A doctor advised it for my grandchild. My son eats it as a laxative and a tonic."
One can only wonder what Mr. Prince would have done had he seen a sample of Plasmodium falciparum under a microscope -- popped the whole wad in his mouth, no doubt -- but I suppose yeast wasn't BAD for you...I just think people took too much of it, and expected it to cure everything from constipation to withered fetlocks.

What's amusing about all these yeast advertisements is that they come with a doctor's endorsement...but the doctors are always either German or French. It's like the German doctors owned shares in Fleischmann's. This week's eminent physician is Dr. Friedrich Kraus of Berlin, under whom half the great doctors of Europe have studied ("it is said"). It should not surprise you that all these yeast-hawking German doctors have strange white beards and resemble Freud.

Friday, April 16, 2010

Music I'm Buying and Then Loving

I have a new ritual which keeps me smiling on Monday mornings: when I go to work that day I allow myself to buy ONE album off iTunes. I might buy something old that I'd never managed to find, or something new that I've been dying to get, or I'll simply hop around using the "People Who Bought This Also Bought That" links until I finally find something interesting.

Here's a chronological list of what I've been buying since I started doing this last August, with linked YouTube videos to appropriate songs when available:

Various singles by Rose Elinor Dougall. My favourite Pipette has gone solo with these lush songs, apparently inspired by '80s acoustic-goth music.

"Sign 'O' the Times" by Prince. I've long admired the tour video of the same name, but I've never been able to find the studio album until now. It was a shock to hear the original, stripped-down, somewhat bizarre versions of songs which became epic onstage, but it's grown on me...and "Hot Thing" is SUCH a sexycool song.

"Dali's Car" self-titled EP. Mick Karn from Japan and Peter Murphy from Bauhaus produced a very odd album: exotic, brooding, somewhat Arabic in its sound. It's not GREAT, but it's INTERESTING, and something I fondly remember listening to on vinyl.

"Imaginary Friend" by The Faith Healers. I heard their song "Don't Jones Me" on a compilation at CKMS, and it took me almost twenty years to give them a bigger listen. It's very much rooted in the '90s shoegazer-meets-grunge scene, but with a nice eccentricity and a hypnotic vibe. The twenty-minute "All at Once Forever" is especially fab!

"Here and Now" and "Moon Bathing on Sleeping Leaves" by Sky Cries Mary. Talk about eccentric: funk, prog-rock, DJ beats, and gorgeous vocals. The live album is amazing, but I'm disconcerted by the apparent presence of TWO copies of Anisa Romero singing at once. Overdubs or backing track? Either way, not cool.

Self-titled album by Zaza Fournier. Delirium gal Anissa sent me Zaza's debut video because she said Zaza reminded her of me. I am infinitely flattered, because Zaza's persona is the one I have always subconsciously tried to cultivate: playful, gawky, cute, individualistic. Do you think you wouldn't enjoy an album of accordian-dominated songs sung in French? YOU'RE WRONG!

"The Warning" by Hot Chip. Their song "Over and Over" is perhaps as close to perfection as a song can be, and it's one that DJ Al at Club Abstract plays when he's feeling very happy. "The Warning" is a good album but just a tad uneven and overproduced.

"Couples" by The Long Blondes. A happy random discovery, but again, a sort of uneven album...it's all good, but the hits stand head and shoulders above the rest. Oh, "Guilt!"

"Fixin' to Thrill" by Dragonette. Toronto's very own electro darlings full of attitude, oddness, and buzy-synthiness. Yet another slightly uneven album -- too long, maybe, to sustain its necessary energy -- but you've got to admit they have something original going on.

"Unmixed" by Freemasons. When I heard their cover of "Uninvited," I had to grab the album, and while it covers a huge number of styles -- being basically a collection of non-remix versions of their recent hit singles -- it thumps so beautifully hard, and the singers they choose are ALWAYS AMAZING.

"Replicas" by Gary Numan. I've mentioned here before that I've never picked up a cheap Gary Numan album that I didn't like; I love his gulpy voice and his ominous keyboards, no matter the era. But I found "Replicas" to be a tad overhyped; it's considered such a landmark album -- and it certainly helped shape the burgeoning New Wave sound -- but it's also awfully monotonous and sloppy.

"Damp" by Foetus. I'd buy anything by Foetus, so this was a no-brainer. A collection of demos, remixes, singles, and previously unreleased songs. His collaboration with Rotoskop will have to be an upcoming iTunes purchase, that's for sure...

"Your Bag" by Lida Husik. Back when I heard this album in the early '90s, it seemed so fresh and interesting: an oddball let loose in a recording studio to release a series of equally oddball releases, often with unconventional effects and weird noises and cut up tape montages. These days, however, it seems like more of a "good idea" than a "good album."

Self-titled album by Orchestral Manoeuvres in the Dark. I'd buy anything by OMD, and I was looking forward to finally hearing all those older albums I'd never been able to find. The subsequent disappearance of most of their catalog off of iTunes has put the kibosh on that plan, but at least I got this one, their first. It's a mix of perfect pop songs and bizarre experiments, best listened to in the early '80s but still a real treat.

"Big Sexy Land" by Revolting Cocks. I'd heard good things about this first album, but it's of the more monotonous type of '80s proto-industrial noodling: the worst parts of both collaborators, Ministry and Front 242. In University I had a friend who said that, to him, all industrial music sounded like a sample going "Bodies everywhere. B-b-b-bodies everywhere." I was less than delighted to find out that he was thinking of a song on this album ("Union Carbide").

"The Golden Age of Wireless" by Thomas Dolby. One of my favourite albums ever, finally remastered and restored to its original track sequence. Worth it just for the album itself, even more worth it for the additional material.

"Lust Lust Lust" by The Raveonettes. Recommended to me by a friend, and an excellent Jesus and Mary Chain brand of lo-fi -- love that spring reverb! -- but there's such a thing as too much of a good thing...the album is longer than it needs to be by far.

"The Frenz Experiment" by The Fall. I'd buy anything by The Fall. Another excellent album from their Brix/Schofield period. "Hit the North" is such a wonderful song!

"Ljubi in Sovraži" and "Arhiv" by Videosex, both incredibly cheap, both wonderful, both with awful sound quality, and both previously mentioned here.

"Horehound" by The Dead Weather. Since I'm probably the last person on earth who isn't 100% sure who Jack Black is, I can approach this supergroup without any preconceived notions or expectations. It's got a fun, gritty, dark-blues sound that gets a little dull after a while...but when it's good, it's GOOD.

"The Hazards of Love" by The Decemberists. I admit it: I've never heard anything else by them. I only stumbled across this album because amazing animator Julia Pott made part of their album-length music video. I watched the video and said "wow," and bought the album and said "WOW!" (Chorus of dead children excluded)

Many albums by Manfred Mann's Earth Band, bought in release order, from their self-titled release to "Solar Fire." Thank you iTunes, I finally get a chance to hear all the albums by a band I'd Buy Anything From.

"Prince Charming" by Adam & the Ants. It's hard not to love the Adam Ant concept: sexy guy dresses up like a "Top of the Pops" version of a highwayman, then sings a bunch of fetishy, over-the-top songs for a public scandalized, annoyed, and in lust. Do all the albums live up to this? Not "Prince Charming," but it's...well, charming.

"On the Threshold of a Dream" by Moody Blues. Another of my favourite albums, finally remastered and released with tons of bonus material. It's still just as scary and lovely as ever and -- in my humble opinion -- the only Moody Blues album you need to own.

"Tale to Tell" by The Mummers. Weird woman with amazing voice teams up with a soundtrack composer and releases and album with lots of potential. Composer commits suicide shortly afterward. We will never know what could (and should) have happened next, but at least we have this difficult album of outrageous orchestral pop.

"The Family Jewels" by Marina and the Diamonds. The only album in recent memory that has kept me literally SWEATING for its release...and yes, it's good, but the singles are far and above the most distinctive songs. Even so, I'd pay double the money just for that handful of songs, and there are some others that are "just good enough that another fabulous artist might have been able to do them."

"All Request Live" by Ween. They're always fabulous. Their new renditions of songs from the past are all wonderful, but check out "Where Did the Cheese Go," an insane presentation of their rejected Pizza Hut jingle. Six minutes long. It's the best.

All the cassettes by Pain Teens. I've already mentioned that I'd buy anything by the Pain Teens, so imagine my joy when I discovered all of their original cassette albums on iTunes! Well, lots of songs have been removed (probably for copyright reasons) and they're generally overpriced, but I love them both for the chance to hear the "demo" versions of songs from later albums, and for a format that they represent and has largely disappeared: the 4-track 90-minute tape recorded in your parent's basement by a person (Scott Ayres in this case, with a bit of input by Bliss Blood) who seems to have no end of creativity and talent. I recommend "Manmade Disasters" and "Cathy" if you like more song-oriented albums, and "Narcolepsy" for experimental oddness that is still listenable.

The self-titled album by Sons of Freedom. The tightest rhythm section ever, made even tighter by the fact that the guitarist usually played rhythm as well. This one just thumps and thumps and thumps along, and while the songs near the end are a bit self-indulgent and weak, the first half of the album is massively great.

The self-titled EP by Lioness. How appropriate that this should follow Sons of Freedom; take their thumpy rhythms and add the best bits of Dragonette -- everybody being Canadian, incidentally -- and you get the catchiest song in ages and a darn good EP too. They Will Be Big.

"Eyelid Movies" by Phantogram, recommended to me by Joshua, king of the OTHER twin cities, doesn't have a lot of variety to it but is excellent background music.

"Too" by Madita. Ahh, this is so good: a pop album that always sounds great, but still manages to pull the in influences and oddities that make it something special. And she has a perfectly capable voice without distraction.

"In the Flat Fields" by Bauhaus. I never used to enjoy this phase of Bauhaus' career, but now I see the joy. It's a weird album of chainsaw rhythm and guitar effects, held together by Peter Murphy's histrionics: exhausting, alienating, and -- apparently -- the beginning of Goth As We Know It.

"Trip the Light Fantastic" by Sophie Ellis-Bextor. Rarely does an album leave me so thrilled and happy! Perfect production, beautiful melodies, and Sophie's expressive voice; this is anything but a pop-by-numbers album and it baffles me that more people haven't heard it. You want to, right?!?

"Wild Young Hearts" by Noisettes. This is my most recent purchase so I haven't listened enough to give even a capsule review, but I'm liking it so far. Embarrassing fact: Delirium gal Annissa (her again!) told me about the Noisettes several months ago, and I brushed them off as manufactured entities ala VV Brown, then I forgot about them. This week I gushingly asked Annissa if she'd heard of the Noisettes, and she revealed to me my reactionary music snobbishness. Reality check!

Four Strangers in the Park

On Wednesday I suddenly snapped: I was overtired, confused, and frustrated. I was making too many mistakes. When I asked my manager if I could have the rest of the week off she said "Sure!" and the world suddenly became a better place.

One thing I wanted to accomplish during my long weekend was to get my taxes done, so today I sorted all my papers and started the long walk to Conestoga Mall. I could either take a ridiculous detour along impersonal major streets I already knew...or I could finally explore Hillside Park., whose network of trails goes there almost directly. Thank goodness I decided to do the latter.

Ever since I've moved here I've known the park was on my doorstep, and I'd seen aerial views of it on Google, but I'd never actually been inside until today. Its unspoiled lushness (complete with marshes, branching trails, crumbling 19th century foundations, and -- apparently -- foxes) makes it appear much larger than it is...I assume the illusion of total wilderness will be complete once the summer leaves grow.

It was while walking one of the trails at 11:30 this morning that I spotted a plaque of some sort located about 40 feet down a small secondary path. Wanting to read it, I started down the path when I noticed a woman sitting further down, mostly obscured by the bushes. "Hello!" she shouted to me.

You don't spend long exploring these trails in Kitchener/Waterloo before you discover the makeshift camps of homeless people. I've never had any problems, but I'm understandably wary about stepping into a home where people have been drinking all day, and probably pooping in the corner.

But this woman sounded sober so I shouted "Hello!" back, and walked down the path towards her, thinking I was just going to be briefly trapped by a gregarious person who wanted to chat.

As I got closer she said, "You know that saying, 'I've fallen and I can't get up?' Well, it's just happened to me." She was sitting on the ground next to an electric scooter. She'd driven down the path to pick up a blanket that somebody had left there -- she's a great lover of the trails and doesn't like to see them used as a junkyard -- and her scooter had hit a muddy pothole, throwing her down. She'd been sitting there in the dirt for a long time, without a cel phone, invisible to the people on the main trail, listening to the birds and totally unable to get up.

We tried a few things but I simply wasn't strong enough; she was quite heavy and had almost no lifting power in her legs. After a bit she got exhausted, so we sat back down and chatted and tried to come up with a plan.

Since *I* could look over the bushes I was able to see the main trail, and when an old man walked by I ran after him and asked him to please help. He came back and we both tried to lift her...no chance.

I saw a hiker and brought her back as well. So there we were in the bushes, four people trying to accomplish a heavy-lifting task, and us lifters were hilariously ill-suited to the job: I've got a torn-up right shoulder, the old man was wiry and somewhat frail, and the hiker was small and couldn't even lift half of what I could.

We jostled and pushed and pulled, rested, chatted, and jostled and pulled some more. Eventually the woman got discouraged and said we'd simply have to call the police...but not only were we unable to LIFT anything, none of us even had a PHONE.

Meanwhile I'd been toying with a big log, and I reasoned that the woman's problem was that she couldn't expend the strength necessary to BOTH stand AND position her legs. We couldn't raise her up to a standing position while she was sitting on the ground...but maybe we could divide the job in half by getting her to sit on the log first, THEN -- with her weight already off the ground -- pull her into a position where she could get her legs in gear.

It was worth a try! The old man and I rolled the log over, and with some pushing and pulling we got her onto it, squashing a large number of beetles that I thought it best not to mention. Then we found some broken wooden planks and wedged them under the log to keep it from moving, and the old man pushed from behind while the hiker and I pulled from the front. Amazing! Within minutes she was back in her cart and we were almost as dirty as she was.

What was particularly strange about this is that we had to spend so much time with each other -- twenty minutes, I'd say -- but we were almost a random sample of people. To add to the social barrier we'd been intimately grabbing a perfect stranger, meanwhile trying to figure out exactly what she was capable of in terms of movement and strength. By some fluke the four of us were so darn POLITE: there wasn't a take-charge, natural leader among us, so it was like "Well, I was thinking that maybe this would work--" "Oh, you think? Would that help?" "I'm not sure, here, we can try..." "Oh, excuse me, sorry..."

In terms of social rewards, I think we were all happy in our own ways: the woman was thrilled that she didn't need to call the police, and the rest of us -- none of whom had been in any sort of hurry -- felt awfully good about saving the damsel in distress. I was also happy that I'd seemed nice and genuine enough to convince total strangers to follow me into the bushes.

The old man went his own way, and because the hiker and I were both going in the same direction but had never been in the park before, the suddenly-mobile woman gave us a guided tour of her favourite spots. Gradually we split off until it was just me in a gorgeous forest, under a warm and cloudy sky, in no particular hurry and walking on my own again. So nice!

---

Oh, yeah, my taxes: "It's busy," said the tax people. "Come back on Sunday."

Sunday, April 04, 2010

Subverted Expectations in My Old Hometown

I posted earlier today about the somewhat noisy environment I'm living in. At the time I found myself looking forward to visiting my parents in New Hamburg, so I could experience some of that good old fashioned solitude I remember so well.

Instead of solitude, I found out that my parent's house -- the one I grew up in -- is surrounded by a ring of six barking beagles. The house next door sports exactly SEVEN children. An angry father kept yelling at his dog "SHUT UP! DON'T BACKTALK ME! YOU SHUT UP!!!"

And then, amidst the cacophony, somebody began driving their team of snowmobiles up and down the gravel road. You know what a snowmobile sounds like when it's skidding over a mountain of snow? Imagine it instead grinding its way through dirt and rocks at 5kph. It's like a dumptruck, a leafblower, and an oil drill all at once, complete with swearing.

I can't believe it. My house is quieter than such tranquility. I count my blessings, over and over and over again.

My New NEW Digs

I moved here in September when it was a little bit chilly and everybody was retreating indoors. Over the winter I've barely seen anything of my neighbours.

Now, with the obscenely beautiful weather, I'm learning a bit more about them than I'd like to. We all have little patios so we're sort of in each other's faces. Plus I'm living next door to the Brady Bunch, a family whose uncountable children simply cannot be held within in the confines of a two-bedroom house, so they spill out in all directions and are pretty much below every window and inescapable.

I'm a much more relaxed person now than I used to be, so I am better able to view their activities as "healthy play" as opposed to "intrusively noisy." And I can (so far) drown them out when I really need to concentrate by turning on the furnace fan, which provides the added benefit of air circulation and which the previous owners had on pretty much constantly.

Fortunately this community does not seem to host partiers, at least not the type for whom partying is a lifestyle instead of just a diversion. I much prefer the sound of children playing than the sound of thumping music. And even more fortunately, my other neighbours -- the ones I share a wall with -- are so quiet that I occasionally worry about them. This is a far cry from the days of yore: the barking daschund, the wrestling pre-teens on the stairway, the pot-fueled 2:00am guitar parties on a chilly Tuesday morning.

I think this will be good. I don't know how much any of these people will like me...some of them say hello when I'm watering my terminally thirsty shrubbery, while others just walk past.

Other good things: this place is so nice and tidy that it's a pleasure to clean...well, as pleasurable as cleaning can be. Zsa Zsa adores her extended patio time and her tense exchanges with the Stray Badass Cat, who I surreptitiously spray with water when it looks like things are going poorly.

A VERY good thing: just across the expressway from where I live is the beautiful, unspoiled wilderness of Bechtel Park, but to get there I have to take a huge detour around all the fences and across the overpass. I've noticed a little stream that travels UNDER the expressway and into the park, and I've been wondering if I couldn't splash my way over there that way.

So on Friday I started exploring, and holy cow! The stream does indeed travel through a tunnel, and right beside it there is a SECOND tunnel...FOR PEDESTRIANS! It's long and spooky and black -- the kind of thing that city planners don't build anymore for safety reasons -- but thanks to some skillfully-demolished fences it provides convenient access to the park. Not a place to go at night, but a pleasant and adventuresome trip for the noon hour wanderer in search of some peace.

I think I'll need to use it a few times during the warm patio weather.